2020 seems to be coming to quite the dramatic end. With a recently concluded election, and a possible COVID-19 vaccine being 90% effective, 2020 seems like we’re living in some kind of cosmic narrative. 

After all the insane things that have happened this year, there is one thing to look forward to at least. Entertainment became a necessity in almost everyone’s lives during lockdown, so what better time to introduce the next video game console generation? 

Sony’s PlayStation 5 and Microsoft/Xbox’s Xbox Series X/S consoles are the latest and greatest gaming platforms of their kind. Offering much more power than their successors, the PS5 and Series X/S bolster higher framerates, faster loading times and more innovative user interfaces. 

I’m going to focus on the PS5 in this preview as I’ll be getting that console on release day and will be reviewing it in due time. I’ve done quite a bit of research regarding the PS5 and its new features, so I’ll start with the basics of the console. 

It looks very nice; I like the console’s sort of futuristic appeal. Although it is large, I’ve measured the dimensions of the console that Sony released, and I don’t think you’ll have a major problem getting it to fit with your setup. 

I won’t get into technical details, but if faced on its side, it’s a quarter longer than the original model PS4, and slightly taller. It also has a bit more width than the PS4. 

Some inputs on the PS5 include three HDMI ports, a USB-C port, an ethernet port and the power input. I’m easily the most excited for the PS5’s new controller, the DualSense. It looks slightly larger than the PS4’s DualShock 4 controller, and has a bit more weight to it, along with a better battery life. 

The added size and weight wasn’t only for aesthetic purposes, because the DualSense utilizes haptic feedback technology. Haptic feedback will occur in the R2 and L2 trigger buttons triggers and the rumble sensations for the controller. 

For example, say the triggers will require you to press down harder when drawing back a bow in “Horizon: Forbidden West,” simulating the feeling of drawing back a bow. Another example would be that your trigger will get stuck and won’t press down if your weapon jams in “Deathloop.” 

As for the rumble capability, you can feel the clang of metal striking metal in the “Demon’s Souls” remake, or very small taps on the left and right handles of your controller while your character walks through different materials like sand and metal in “Astro’s Playroom,” which comes installed on every PS5 console for free. 

As for the games, there are a couple of first party Sony-developed titles releasing such as “Spider-Man: Miles Morales” and “Demon’s Souls,” which I’ll most likely be picking up on day one. 

Many third party developers are releasing games on day one for PS5, like Ubisoft’s “Assassin’s Creed: Valhalla” while Activision’s “Call of Duty: Cold War” will be released the day after the console releases. 

Speaking of PS5 releases, you can upgrade a select few PS4 games to their upgraded PS5 counterparts. Some games have free upgrades, some require a payment, and some are available for a limited time. 

If you get the physical disc version of the PS5, all you need to do is insert a PS4 disc and upgrade when prompted. Be warned that some games won’t allow data to carry over through versions as it’s up to the developers whether data will carry over. 

However, fear not! 

Most upgraded games do support data transfer such as “Ghost of Tsushima” and “Marvel’s Spider-Man.” The only one I know that doesn’t allow transfers is “Yakuza: Like a Dragon” whose upgrade will be coming out next year. 

Hopefully, I’ll be able to get my hands on a PS5, and a full-scale review will be available within the next two weeks. 

Whichever console you’ll be getting this next generation, I hope you have fun!